Sunday, April 3, 2011

The Speedy History Of Video Games: Part 1

If you are ever wondering how this all started, read on. Just read fast, because this will be pretty quick! This will be a series, and we will follow the history till 2003.

1952- It all started here, when A. S. Douglas invented Noughts and Crosses, a tic tac toe game that worked on the Cambridge University computer.

1958- William A. Higginbotham, the creator of the Atom bomb, invented Tennis For Two at the Brookhaven National Laboratory for the open house.

1962- Steven Russel creates Space War, a game that played on the PDP-1 computer.

1968- Ralph H. Baer gets a U.S. patent for a "Television Gaming and Training Apparatus".

1971- Nolan Bushnell creates Computer Space, the first arcade game. It was not very popular in the pubs it was placed in.

1972- Using the patent from Ralph H. Baer, Magnovox released the Odyssey, the first home console. It could play 12 games.

1975- Pong was created and sold through the Sears Roebuck catalog, and with that, it jumpstarted Atari's company.

1976- A game called Death Race was the first controversial game, as the objective was to run over pedestrians. It never sold well.

We will stop this part here. Come back next time to see the creation of various more gaming icons.

A screenshot from the game Pong.
Part 2: http://gamedesignersunite.blogspot.com/2011/04/speedy-history-of-video-games-part-2.html